event HudMedicCharged
{
	Animate	ChargeLabel 	FgColor		"Ubercharge 1"		Linear 0.0 0.1
	Animate	ChargeLabel 	FgColor		"Ubercharge 2"		Linear 0.3 0.4
	
	Animate	ChargeMeter 	FgColor		"Ubercharge 1"		Linear 0.0 0.1
	Animate	ChargeMeter 	FgColor		"Ubercharge 2"		Linear 0.3 0.4

	Animate	chargeamount	FgColor		"Ubercharge 1"		Linear 0.0 0.1
	Animate	chargeamount	FgColor		"Ubercharge 2"		Linear 0.3 0.4

	RunEvent HudMedicChargedLoop	0.6
}

// call to loop HudMedicCharged
event HudMedicChargedLoop
{
	RunEvent HudMedicCharged 0.0
}

event HudMedicChargedStop
{
	StopEvent HudMedicCharged 0.0
	StopEvent HudMedicChargedLoop 0.0
	
	Animate	ChargeMeter 	FgColor		"Ubercharge Meter"		Linear 0.0 0.0001
	Animate	ChargeLabel 	FgColor		"Charge Percent"		Linear 0.0 0.0001
}